Showing posts with label Arena Rex. Show all posts
Showing posts with label Arena Rex. Show all posts

Wednesday, 19 November 2014

Unboxing: Arena Rex

Fresh from Red Republic Games, I've received my (modest) pledge reward. Sadly, I won't be able to show the Titan i had selected, Leo, as he was missing in the box, but they already sent me my missing model and thus it should be here in about 2 weeks. I honestly wish I had pledge for twice as much minis though, as it is I will only be able to do 3vs3 on my minis alone.

When the campaign started, I was already biased as I had received a promotional Aquila during a contest and was very much impressed. I'll go over the rules after, but for now, let's see what was in my box.

I removed the foam beans to unveil the content. I guess they had only this box size as it was way larger than the content. Let's go over the content.
So we have a pack of cards, a rulebook, a bag of minis, bases, tokens and 10 Favor Dices with laurels for the 6. I won't go in more details over the bases and dices.
Here are the art cards for each model included as well as a quick guide on working with resin, that's a nice touch. Many people are not used to work with that material. Not that I'd really suggest a neophyte to start with thisgame's models because of the number of parts. The art cards are in a good cardboard and the pictures are very nice. Reminds me a lot of Kingdom Death, which is a very positive thing.
front

back
And here are the unit cards. Once again, very nice material, solid and glossy. They are easy to read as well.
The rulebook is small and concise. A bit of fluff and the rules, with a few scenarios at the end. The rules themselves are simple and brutal (but not simplistic) and the scenarios are more diverse than I expected, this being a gladiatorial game, after all.

So that's about it. What? oh yeah! the minis! Now I will do a part 2 for the assembled miniatures once I do receive Leo, but until then, I'll show you the minis on their sprues.
Ur-Kek, a big brutal egyptian.
 Mago
 Ban-Luca, a friend for my Aquila.
 Zahra, she do love scorpions.
Lupa, the kickstarter exclusive fighter.
Tiet-Khebi, an egyptian priestess.


I hope you liked this small unboxing, and I shall be back in a few weeks for more Arena Rex.

Thursday, 4 April 2013

Arena Rex Aquila - Unboxing and painting

Hello my little turtles, I am Sensei François and since this is my first post here a little introduction is in order.
First of all, I am more a painter than a gamer, although I like to play at least once in 2 weeks. I have been painting minis since 1996, when I started using minis for AD&D. Thankfully, there are no pictures of these minis around to be shown. I've done a few commission works, but I mostly paint my own stuff, as I tend to play a lot of different games (Dust Warfare, Dark Age, Super Dungeon Explore,  Anima Tactics, Malifaux, Warmachine; and add to that Relic Knights, Kingdom Death and Arena Rex when they ship). But Enough gum-flapping about myself, on with the show!

So this article was made possible because I got really lucky and won this Aquila guy on a draw Red Republic Games did on their Facebook page a few weeks ago. There was 2 on Facebook, 2 on Twitter and 2 from their newsletter. So again, pretty lucky. Oh, and they're having a Kickstarter right now! So about 2 weeks later I get from my postman and eagerly I open it, and get at the same time the idea of this post (which might be too long if I don't get to the point soon!)


So here's the little box, with the game's name on it, simple and elegant.
Here are the pieces, unboxed and with the "sprue" removed. Weirdly I forgot to put the right leg in the picture but it's not too dramatic. So here's my impressions of the raw product: this is a piece of art, the anatomic precision is impressive! The sculptor, Sebastian Archer, did an amazing job on this piece and I am eager to see the others he will make for this game. There was only one little bubble under the left foot, but since I was to put a pin right there anyway, it's not a problem. The round piece with the Phi symbol is a token for the gameplay which will cover the exhaustion status of the warrior (if I read it right), and I will not show any further. The die is etched, which increase its lifespan.
So here he is, assembled and primed (using a black primer then a thin white at an angle).
At this point, the flesh is mostly done, starting from a dark brown flesh and working to lighter tones, and no wash here. This gives him a darker and more red hue to the flesh, as I expect his work will give him a tan!
For the base, I kept it simple, since he's in a gladiator's pit. So I mixed sand with Acrylic gel (my secret weapon for many things!) Once dry, I again used both black and white primers.
So here he is on his base, pinned solidly. The sand was colored with a mix of inks and washes, with a quick dry brush to finish the whole. This was done before pinning him there, of course. You will have noticed that most of the legs are finalized, or at least almost done, as adding the base will give me a firmer grip on the model as I work, but it also reduces my working angles.
So here he is almost done. I had this weird idea of doing NMM, I usually don't use this technique so I guess it'snot perfect, but it'll do, I'm not going for a Crystal Brush here.
For the cloak I went for a wolf pelt (I found this one too small to be a lion and the wolf is an important animal for Rome). First step was too look for a reference on Google with an interesting pattern. I am pretty happy with the result here, as it was quick and efficient. With such a texture, I had no choice but to use a bit of dry-brushing, which I usually keep only for sand.

 And here we have the final result. I did some fancy "marble-like" base as this game will have no front/back arcs. All in all, this was not too long too paint (a few hours over the course of a week) and was very pleasing. I heartily recommend getting on the kickstarter, as the game seems to be fast-paced and dynamic. Of course it might seem pricey, but this is a resin piece of art, and if the whole range is as good, it might well go in my top games, along with Kingdom Death (I guess look is my main concern for miniatures games), as they are both in the same quality range.

So once again, the Kickstarter is on until April 21 and it worth a good look!

For now, that's all for me, but stay tuned for more reviews like this. This was not a tutorial but if you have technical questions, you are welcomed to ask them in the comment section and I shall oblige!